It seems that this blog attracts quite a few Modern Warfare 2 players (probably because I write about it so much), so since that seems to be the core audience here I wanted to post this and get your ideas of what some of the problems with Modern Warfare 2 are. Over the past few weeks all I seem to be reading on Twitter (#mw2), Buzz and other blogs, is how Infinity Ward should fix the game before even thinking about releasing DLC or expansion packs, and my question is, what problems are you people referring to?

Sure, when the game was first released there was the big issue with the lack of dedicated servers on the PC version and the smaller game sizes. Whatever, the servers is not a game play issue, get over it. You knew that there was not going to be dedicated servers before buying it, it made major news outlets (which seems weird to me) so it’s not like Infinity Ward straight up lied and said there would be dedicated servers and then changed their minds at release time. There may have been rumblings early on in production about dedicated servers being there, but it was a well known fact long before the release that they would not make it to the final product.

Now for the in game glitches, mainly multiplayer. I see a lot of people upset that there are so many glitches and they are blaming it on the fact that there was no public beta for the game. They say that if there was a public beta, many of these things would have been discovered before the game was released. I’m sure some of the stuff would have been figured out, but majority of it would not have. IW has a slew of in house testers that are paid to sit around and try to break the game, but when I say a “slew’ I mean it’s maybe 30 people (I really have no idea how many testers they have), but when the game is released, how many people bought it? Millions! So therefore, obviously millions of people are going to be able to find things that the 30 or so in house testers happened to miss. And to be honest, I think Infinity Ward has been doing a pretty good job of getting patches out there to the consumer.

The first major glitch that was discovered was the javelin glitch that allowed you to become a walking bomb. When you would die your body would explode with the radius of a javelin missile, destroying anything around you, it was quite annoying and eventually Microsoft stepped in and started banning people from xbox live, which they have every right to do since it’s part of the ULA you accepted when you signed up for Xbox Live. The next big glitch was the unlimited care package glitch which was a bit more of a problem. There were a couple methods for pulling off this glitch, 1 that was pretty easy and another that was more difficult. IW went ahead and patched the easy method, but the harder method still existed causing them to pull back the initial patch from MS approval and fixing it once and for all (it took a little longer to push out the PS3 version, PC was pretty instant I believe). But in the end it was fixed and as far as I’m aware there is no method that still works (until someone finds one). The other glitches were fairly minor like being able to place a sentry gun inside walls so that it could shoot out, but you couldn’t shoot in and same with player collisions and objects. I’m sure some of these still exist, but they have always existed in games for those willing to seek them out. There are also some elevators that they patched, but thereĀ  are still a few of them that are accessible in the game. For those that don’t know, elevators are glitches that allow your player to basically float way up into the sky and shoot down or access places they shouldn’t be able to.

So in my eyes the major GLITCHES were fixed. There were some other issues that people had with gun balance that were also changed around, in particular the range of the Model 1887 shotguns, but I don’t consider those glitches or an issue really. I never had a problem killing people that were running up on me with the Model’s. Sure I’ve been killed up close by them many times, but they are an up close weapon. I understand the issue here was the range and power, but I never found it to be an issue. Same goes for the complaints people have with Marathon, Lightweight and Commando. Sure it’s annoying to be killed by one of these guys, but it’s also not that hard to kill them. In my eyes the problem here is skill, there are some good players online in Modern Warfare 2 and if you can’t kill the guys running around like this, you obviously aren’t as good as them. Personally my only issue with the game is those damn thermal scopes… but it’s not a problem with the game itself, it’s just the fact that I still get killed by them… oh and noob tubes also… haha.

I know there are also complaints about the lobby times and getting booted out of games and I’ll agree that sometimes it takes a couple minutes to get into a game, but it’s not a ridiculous amount of time… And at least when the host of a game leaves it usually tries to find a new one, I know it doesn’t always work, but at least it tries which is more than I can say for CoD 4. And I know there are also some hacked lobbies with super fast movement and stuff like that, but I have yet to run into one of these lobbies and, as sad as it is, I usually play for a couple hours every day (Xbox 360), so I don’t know if it’s just a PC issue, but I have yet to run into one of these “hacked lobbies”.

So I’m curious as to what everyone’s problems are with the Modern Warfare 2 multiplayer? Why all the hate towards Infinity Ward? I know it comes off as if I’m trying to defend the game as a whole, but I’m actually just curious as to what problems other people have with the game since I don’t seem to have any… I really just want some new maps!

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What started as a hobby has turned into so much more. The site has changed over the course of the years, but we just try to write about what we enjoy.

  • VALDO

    I feel ya dude, not much wrong with the game other than noob tubes. I’m on PC and have ran across some hacked lobbies, but it’s more of a nice surprise than an annoyance, and when you’re tired of it you just find another lobby. I can’t wait for some new maps though, so get on it IW!

  • AC Slater

    Valdo: It’s nice to see that someone agrees with me. I’ve watched a number of videos of people complaining about the sniper rifles not killing in one shot, guns being too powerful, killstreaks being too powerful, too easy to get nukes… etc. Everyone compares it to CoD4 when it’s a different game, just happens to be under the same title. If IW took into account what everyone wants from the game it would essentially just be more maps for CoD4… which would be stupid.

  • I have no more complaints about this game than I do about any other. I don’t think I have ever played a game that I didn’t have complaints about. I have spent over 200 hours playing this game online, so clearly none of these things are dealbreakers. But a few complaints I DO have…

    1. I don’t like that Commando isn’t impeded by being shot. If someone is running at me and I shoot at them but don’t kill them immediately they shouldn’t still come knifing at me full speed. It’s not that Commando is unbeatable, it’s just annoying that someone can wreak such havoc knifing.

    2. The n00b tube drives me crazy. I wish they had a game type called “No n00b tubes” it would be my favorite.

    3. I wish the maps were more open. Modern game design that has allowed to more detail has led to so many little hiding spots that this game encourages people to hide in corners. And things like getting on the roof in Highrise are insane

  • I agree about the Commando Perk. I’ve shot people dead bang and they cut through me? What? Since when did The Matrix come into play.

    I love using GLs. Why? It’s a platform that can take out multiple enemies at one time and, for those dug in little campers, you get hit by one, they sit there and when you blow em away, they usually have that claymore sitting there, so that’s gone too. Explosives are SO much fun in this game!

    All maps are 3X3 avenues of approach – L-C-R and Vice Versa, keep em trapped in the middle of the map, contain avenues of approach and use GLs for those areas and hit Riot Shields from the flank and behind (great to do this with a GL) and you’ve got yourself a win.

    I only play HX so our team knows who is going to be where and what they’re running with on that exact map.

    My favorite thing to do on Rundown is fire random GL rounds and get multi kills. It’s a great feeling afterward to hear people complain about “Is that all you can use SIX ZERO!? Huh?”

    “Kept you from camping didn’t it? That’s why I’m 21-2 and your 5-17.” LOL

    It’s great when you know the basic human instinct, “Stick with what you know.” It will run up my kill count immensely!

  • n8 b 77

    I agree with ya AC, I think the game is great how it is. The javelin glitch was annoying as hell as was the care package and those were fixed. It does get annoying when you get booted out of a lobby but that’s just part of the game.
    Thanks for keeping up on all of the updates and posting multiplayer tips and the such. Keep up the great work.

  • lvtalon

    The most aggravating problems with MW2 are the ones that are more subtle. First, the latency can be so bad it’s not even worth playing and I’m talking about latency between what you vs. what your enemy sees, not slowness of the network. Second, I have occasionally shot someone, dead center in the head with as many as 5 consecutive shots using the Barrett without them taking ANY damage. Meanwhile I’ve killed someone with some single random shot to the foot with a sidearm.
    No balance here.
    Lastly, this may be a reflection of my team or maybe I’m just an incredibly streaky player (I doubt this because I never experienced a lot this in COD4), but It seems like most all matches either everything is going right or everything is going wrong. Very seldom do I feel like it’s in between or even very many close, tooth and nail matches.

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