Left 4 Dead Xbox360 Patch


Valve released a patch for the Xbox360 version of Left 4 Dead last night and it looks like it fixes a good amount of problems. I hope they fixed some of the instant kill spots on some of the maps, especially the finale on No Mercy. I also hope they fixed the ability to move shot in front of doors, manholes, etc, blocking the way through. Below is everything they fixed (sorry for the formatting, I’m on my iPhone and will fix it later tonight)

General
-Fixed survivors being able to climb surfaces marked for versus infected only
-Fixed a class of survivorbot bugs dealing with rescuing downed players
-Players can no longer grab ladders while flying through the air after a Tank punch
-Shooting near a car with an alarm that has already fired the alarm will no longer make chirping noises
-Fixed mini-gun physics exploit
-Fixed propane tanks ( and other physics objects) causing players to fall through elevators
-Fixed rare achievement bug issues
-Fixed several map exploits

More Changes after the jump

Versus Changes
-Added HUD elements to show status of other infected players
-Fixed instance where a survivor changing to the infected team would be attacked by infected bots
-Normalized special infected melée damage
-Fixed exploit where infected players could run away an teleport back to gain health
-Players can only change teams once per map
-Players can’t change teams while other players are still loading
-Tank spawns at the same % through the map for both teams
-Made the Tank and Witch spawn directly on the escape route
-Increased chance of getting the Tank or Witch
-Fixed team swap issue

Hunter Changes
-Easier to pounce a survivor who is meleeing
-Imcreased minimum damage a hunter pounce does

Smoker Changes
-Fixed smoker tongue tolerance
-Smoker now has to be killed or the tongue destroyed for the tongue to break
-Survivors cannot bash someone off the tongue until the survivor being pulled is paralyzed or hanging
-Tongue attacks that fail to paralyze or hang a survivor will use the shorter ability delay timer
-Fixed cases where the ability timer was not using the correct time
-Fixed case where you could point at a survivor but not register a tongue hit
-Fixed smoker tongue not targeting and landing properly through PZ ghosts
-Smoker tongue does damage every second while dragging paralyzed survivors

Tank Changes
-Bashable objects nose appear with a red glow
-Tanks hitting a car with an alarm disables the alarm permanently
-Tank frustration timer is only reset by hitting survivors with rocks or fists
-Reduced autoshotgun damage against Tanks

Witch Changes
-Witch spawns at the same % through the map for both teams
-Avoids spawning within a certain % of the Tank
-Fixed an exploit where the Witch could be woken up and tricked into attacking survivors